![]() ![]() Where else can you get the family-friendly Taz the Tasmanian Devil sharing the stage with Arya Stark from the heavily R-rated Game of Thrones sex-meets-violence-and-then-more-sex TV show, albeit with some softened anime-style cartoon aesthetics? content library is among the biggest and broadest, and they've already tapped into some unlikely combos for MultiVersus. itself, and that's pretty exciting.Īs one of the oldest media companies, Warner Bros. In some ways, there's even more potential here for cameos and crossovers than Smash Bros. Unlike Fortnite, though, MultiVersus seems incredible out of the gate, with tight combat, fun characterizations, and a truly limitless well of IP to tap into. The soft launch somewhat reminds me of Fortnite back in the day, before the game pivoted hard to the battle royale formula we see it in today. There are Founder's Packs you can buy that unlock all of the fighters, alongside unique rewards for participating. There's a fairly large array of combatants and maps to choose from, with the promise of more characters and seasonal content down the line. However, it feels polished enough to be ready for prime time, despite the fact a couple of heroes are labeled experimental. is calling the current version of the game an open beta. Similarly, MultiVersus has climbed up the "most played free games" list on the Microsoft Store on Xbox, taking the number two spot behind Fall Guys (although I suspect it'll supplant Fall Guys in the coming days). MultiVersus is blowing up on Xbox and PC right nowĪs of writing, MultiVersus' is having a supremely great run on Steam, tracking up to 150,000 players, according to SteamDB. clone with actual long-term promise, and right now, the data seems to agree with him. He said that MultiVersus seemed like a rare Smash Bros. My colleague Miles Dompier recently penned an article offering his thoughts on the beta as a more hardcore Smash Bros. ![]() previous behavior with monetization in some of its past games like Harry Potter: Wizards Unite, it's a surprise how fair the monetization in MultiVersus feels, at least for the time being. Refreshingly, are no loot boxes or gambling here. The game is also wholly free to play, offering cosmetic boosts via a battle pass as is standard fare these days, alongside premium skins and characters on a free rotation. Wonder Woman can offer buffs to a co-op teammate for example, while Batman can use his grappling hook to save a fellow player from falling off the map. MultiVersus weaves in soft co-op gameplay beats allowing characters' moves to interact in a positive way. fans want, down to some little details, but it isn't afraid to innovate either. ![]() MultiVersus seems to know what Smash Bros. Knocking enemies off the stage also produces colorful explosive plumes Smash Bros.-style as well, wholly unashamedly. Winding up a charge attack with Jake produces that familiar and nostalgic shrill refrain that Smash Bros. To start, I picked Jake as my first character, the stretchy doge from Adventure Time. I had no idea that his moveset was somewhat similar to Kirby from Smash Bros, complete with Kirby's swallowing move and the heavy downward special, which is replaced with random objects Jake can transform into.
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